Red Dead Redemption 2: The 10 Best Mods So Far
Nice as that is, the depth of play wouldn't mean much if the transition to console hadn't been smooth, but Don't Starve has made the change with perfect grace. The two games are nearly identical except for control method, and after a few minutes the Nintendo switch updates from mouse and keyboard to controller is almost completely forgotten. Sorting inventory or crafting is simple, and clever use of the plus pad gives you multiple context-sensitive actions per item. You can change inventory on the fly with the right stick, or pause and take your time with the R2 button. There's no pause for crafting, though, and it's easy to waste a night weighing options, planning the resource-hunt for the next big project. Then again, nights are dark, deadly, and draining on sanity, so what else were you going to do with them?
The game Red Dead Redemption II is easily Rockstar’s most acclaimed and celebrated title released so far. With a massive world to explore and one of the greatest stories ever put in a game , it is hard to argue why it is considered one of the greatest games ever m
Let’s get into the nitty-gritty details - _ " Works with RoG and SW / _ Walls health increased Hay is 5 times better/ Wood is 7/ Stone 10/ Limestone 11 and Ruins is 15" . The mod requires, "3 wall parts instead of 6 to upgrade (repair value increased)" and "Now health multiplier can be configured via mod options from last update ." The inventor of the mod gets more detailed- " MOD Support : You are able to see actual hp and percent from max hp on walls by pressing ALT-V, press again to hide it. Turned OFF by default Label functionality which shows on pressing ALT-V can be turned off complete
It's a lovely day to go for a walk through the forest. The dark night has given way to a clear morning and I've been toiling over the fire to cook up food and spending a little time with the alchemy engine to get a shopping list of parts, because keeping busy is a good way to preserve sanity while waiting for the dawn to come. Charcoal for a boomerang, spider web for a bug net, spider organs and ash for healing salve, and general scavenging to keep food supplies from draining too low will fill up the new day nicely.
Feel like going rogue in the wild wild west? The best way is to rob a bank, old-school style! Bank Robberies lets you strut into any bank, point your pistol at the guy behind the counter, and that's all she wr
The inventor of these goggles breaks down what a player needs to get their hands on and how to make this mod happen. The invention, "Requires: Alchemy Engine - 1 Clockwork Box - 2 Frazzled Wires - 2 Electrical Doodad" * and the perks include, *" Durability is 6 minutes/Night vision/Can be refueled using Fireflies, Slurtle Slime, or Light Bulbs./Drops Clockwork Box when depleted" . Honestly, if real life electronics could be fueled with either slime or light bulbs, that’d be amazing. Night vision is definitely useful, and a few items plus downloading the mod can grant you that power for six brilliant minu
Don't Starve originally came out on PC and created a solid fan-base for itself by being a really fun survival/crafting game with a humorous gothic-lite style. It kept interest up by being constantly updated with new features and plenty of secrets, growing from its initial impressive size to a huge epic of carving out a life in a hostile land, if only you can manage to avoid the many endless ways death can cut the adventure short. There's lands to explore, a giant network of caves underground, monsters of all shapes and sizes, tons of resources if only you can figure out how to both collect use them best, and, if you can find it, an Adventure mode to provide a bit of plot to counterbalance the free-form Survival mode. Don't Starve is loaded with content, but it requires a motivated player to get to it.
Don’t Starve Together hits that sweet spot of gamers with interests in being gentlemanly survivalists… fine, it’s a niche we didn’t realize exists until playing, but it’s a very real overlap. Throw in amazing, spooky drawings that look like incredibly talented, detailed doodles and you’ve got a win
You can never have too many items, right? Or creatures, either—living among the Beefalos sounds pretty great! These lines of code will get you the items, props, or creatures you crave. That even means Tallbirds or Spider Queens,
This one needs no introduction. Longer Days is a simple mod that allows you to customize the length of a normal day with an easy to use config file system, which is perfect for those who like more realism and immersion in their ga
During a playthrough of Don't Starve Together , the character may come across some kind of creature or ally on their journey. Meeting other characters often requires an action or for you to accept an item from them as a g
Don’t Starve Together has a wide array of biodiversity. They’re useful and gorgeous animals but a lot of their purpose is contingent on health… which can be hard to tell. This mod’s creator took inspiration from mods designed to make it easier to tell a human’s health. The user explains that their invention, _" Shows exact health of creatures on mouse-over and controller-auto-target. This mod is inspired by Tell Me About Health (DS) which was ported to Tell Me (DST)." _ And for another thing, nice work citing your sources - appreciation and credit where credit is due is always c