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Overwatch Character Guide: Zarya Genji Reinhardt

From WarhammerWorkshop


Zarya's weapon, the Particle Cannon, has two distinct firing modes that both gain additional attack power based off her use of her two defensive abilities. Her main firing mode is a short-range laser that maintains a straight line of fire and consistent output, which is outstanding for doing a great deal of damage to those who get within range. The bad news about this firing mode is that it's completely ineffective once an enemy gets too far, though Zarya's secondary allows her to fire an energy grenade in a fairly shallow arc. Both of her abilities allow her to create damage absorbing energy shields, which then directly increases the power of her Particle Cannon based on the amount of damage absorbed by said shields. The Particle Barrier allows Zarya to protect herself from oncoming fire, and it lasts significantly longer than her Projected Barrier, which can be placed on a nearby ally. Finally, her ultimate, the Gravitron Surge, pulls all nearby enemies into its aura and does a small amount of continuous damage to everyone trapped inside. The best Zarya players charge right into battle, activate their Particle Barrier and then stay behind one other ally, allowing for the simultaneous use of the Projected Barrier.

There are certain characters in Overwatch that lose their effectiveness when solely used for killing, and Reinhardt is firmly in this camp. If you've spent any time watching or playing Overwatch, you'll recognize this massive sheild and hammer wieldimg knight from a mile away. Reinhardt is one of the lucky few characters that has two distinct weapons, one offensive and one defensive. His Rocket Hammer does massive amounts of damage to anyone who falls inside of a given swing, though it should be noted that these swings are exceptionally slow in the grand scheme of things. In addition to the Rocket Hammer, Reinhardt also utilizes the Barrier Field, his iconic light shield that can reflect up to 2000 hitpoints before retracting. Not only does this shield automatically retract when it runs out of HP, but it also recharges when it's not in use and Reinhardt is much slower when using it. For these reasons, it's best to save up your shield for when you're right on top of a payload as a member of the attacking team, as this is where the Barrier Field is easily the most effective.

Still, defeating Bastion is actually pretty simple. When he's in his Sentry Configuration, he actually gets a second critical hit zone on his back, so any character that can sneak behind him is going to be able to make short work of him. Needless to say, Tracer and Reaper, with their Blink and Shadow Step abilities, respectively, are awesome against Bastion. In addition, characters like Junkrat and Pharah are really awesome at causing massive amounts of explosive damage to Sentry Bastion. Finally, if you have a coordinated team, you can certainly use Reinhardt's massive shield to absorb Bastion's gunfire while other teammates unleash chaos on him from safety.

Aside from Tracer, Reaper seems to be a favorite for more casual players (AKA you'll sometimes see full teams comprised of the two). Despite his relatively low barrier of entry, this hero-hunting mercenary also boasts a pretty high skill ceiling. Reaper's Hellfire Shotguns are absolutely devastating from short range, though they dramatically lose effectiveness as encounter distance increases. For this reason, you're going to always want to try and attack him from mid-to-long range. What's more, Reaper generates a collectible health orb whenever he kills a foe, meaning that he can go on some absolutely devastating runs if opposing players get too close.

Everyone's favorite peanut butter-loving scientist gorilla also might be the greatest distraction in all of Overwatch Team Composition. Winston is a great character for those looking to play objectives, but not due to high damage output from his main weapon or his abilities; simply put, the best Winston players will utilize his abilities to pull opponents off of the objective, freeing teammates to either attack or defend in peace. Despite his weapon, the Tesla Cannon, boasting fairly weak damage, it automatically and continuously connects with any foes who are in Winston's immediate area. For this reason, it's the single-greatest way to defeat Tracer, as her abilities can't get her out of the way of this weapon (unless she leaves battle). This is also a fantastic weapon for capturing objectives, as you'll be able to do damage to multiple enemies at one time.

Sonic Arrow, Hanzo's first core ability, replaces his standard arrow with one that reveals all enemies in the surrounding area, essentially producing a smaller version of Widowmaker's Infra-Sight ultimate. This should be used when you have a sinking feeling that your team is being flanked, or if you're simply looking to get the lay of the land around a given objective. Hanzo's second ability, Scatter Arrow, is fairly self-explanatory. A single arrow that divides into a host of smaller projectiles, Scatter Arrow does a fair amount of damage when in an enclosed area, as each of its smaller arrows will bounce off of any surface they come in contact with. One major point on this: direct contact with an enemy before the split will cause every arrow to hit that foe, causing a massive amount of damage. Finally, Hanzo's ultimate is perhaps the most iconic out of every one of Overwatch's unique special attacks. Dragonstrike allows his next arrow to split into two massive dragons that twist around each other, go through walls and do huge damage to anyone caught inside of its wake. Needless to say, this is an absolutely wonderful attack for clearing out an objective or payload destination, and perfect timing will often net players the coveted Play of the Game.