Review: Grand Theft Auto V PC
Rockstar continues to improve upon one of the greatest games of all time, not to mention getting over the hump that haunted them for the past seven years. While not as significant of an overhaul as when they brought it to PS4 and Xbox One, Grand Theft Auto V offers the most graphical options and accessibilities on PC. It’s not without its launch compatibility issues, but they are small in comparison to other games of its size. There’s seemingly endless fun to be had with GTAV, and it certainly helps that their online component has grown significantly since it debuted in 2013. Grand Theft Auto Online alone should be enough to persuade gamers now that heists have been added to the experience. Whether you were able to hold out over the last year and half, or even played through it on one of the consoles versions, GTAV on PC isn’t an experience to pass up on as it beckons to be played again.
It seems that missions that involve trains in the Grand Theft Auto series always end up becoming unnecessarily frustrating for no reason whatsoever. Grand Theft Auto: San Andreas probably has the most infuriating one of them all — Wrong Side Of The Tracks — but Grand Theft Auto V provides some fairly decent competition with Derai
Quite a few of these open world games have received widespread critical acclaim, standing as some of the highest-rated video games made to date. Open world games are often massive undertakings, and as a result, tend to give players more play time than most titles, whether that time is spent completing quests or just messing around in the sand
There are eight missions in 'The Truth' series, and while none of them are anything to write home about. The worst mission in this series by a country mile is 'Exercising The Truth.' In this mission, you need to run five real miles in the desert under threat of death from the various annoying cougars that roam the area. There are exploits to do this mind-numbing task quickly, but for those who don't know about them, this mission is an absolute pain to fin
What really sucks all the fun out of this mission is how slowly everything moves. Taking the submarine back to safety is an arduous process on its own due to the lack of acceleration, and the tractor trailer that you use to haul the submarine on land is not exactly the fastest vehicle either. This makes for a mission that feels more like a chore and less like
While it's not the first open world Far Cry game, Far Cry 3 perfected the franchise's take on the genre. Far Cry 3 sets players loose to explore a large tropical island at their leisure, all the while being taunted by the devilish pirate lord Vaas. Far Cry 3 's villain helps the story stay engaging, but the real stars of the game, and what helps it stand apart from other open world titles, is its wildl
As amazing as the soundtrack was before, Rockstar shockingly decided to add even more songs to it in this re-release. A whopping 150 additional new tracks have been spread across the radio stations. Highlights include Holy Ghost! — Hold On, Hot Chip – Flutes, Neon Indian — Polish Girl, Lorde – Tennis Court, !!! – One Girl/One Boy and many, many more. If that’s not enough, more DJ commentary has been recorded from some of the top DJs including DJ George (Twin Shadow), Nathan and Stephen (Wavves), Kenny Logins and more. On the talk radio side of things, Duane Earl (Danny McBride) has recorded new show segments. GTA has always been a series epitomized by its radio stations and by putting in the effort to expand GTAV’s selections, not only have they made an already complete soundtrack more robust, but they’ve made driving around a fresh experience.
All three tasks share the same basic function — tap X or A as fast as humanely possible in order to go fast. The worst offender is the last triathlon, which is a whopping thirty minutes long in real time. That's thirty minutes of tapping the X/A button mindlessly and praying that you won't lose so that you won't have to do the same thing all over ag
Look. Video games are amazing and an important part of my life. That said video games are also really dumb. Ludonarrative dissonance is a popular term when it comes to criticizing a game. It basically boils down to a disconnection between a game’s narrative and the gameplay. For example, let’s say you’re a protagonist trapped in a yard surrounded by a chained fence and a locked door. In reality, one could simply climb that fence, but because that gameplay mechanic is not implemented for players, they have to find a key or device to open it. It can be frustrating, but games cannot adhere to the laws governed by our reality. If someone could create an experience like that where anything is possible, but also follow simple principles like not being able to heal several shotgun blasts to the chest via an herb would be a wondrous stroke of programming genius, but not necessarily
Taking place completely separate from the core storyline, the decision to shift gears from serious cinematic storytelling to a zombie survival horror experience caught gamers completely by surprise. Even more surprising was how Rockstar Games Philosophy managed to deliver an experience as refreshing and polished as the base game. The studio simply made DLC that would alarm and delight their fans, and the result is one of the best batches of DLC we've ever encounte