15 Video Game Logic Memes That Are Funny AF
All of Grand Theft Auto V’s clever, if at times blunt, commentary about the American dream and class warfare wither away when you see a video like this. It is nearly impossible to show the Omni video to someone and explain to them the cultural significance of GTAV. After attempting the feat with a nongamer friend of mine, she simply stated, "So in this game you just run around and rob people?" Once the idea portrayed by the clip gets into your head, it’s nearly impossible to worm out.
I, like many of my friends and colleagues, am a strong supporter of virtual reality. I remember seeing early YouTube videos of a guy hooked up to a massive virtual reality headset suspended from the ceiling by a tangle of cords while walking along a conveyor-like platform that tracked his movement. Even though the clip didn't even show what game he was playing, I was excited, but the cumbersome nature of the device made entering a virtual world seem like a luxury only the absurdly wealthy would ever get to enjoy.
The graphic nature of this encounter makes it even more chilling when a player decides to run a working girl over after his/her encounter with them. It might be a video game, but nevertheless, this act is pretty disturbing and is rather petty as well if one does it simply for the c
This doesn't really make a difference in-game either. You can burn, shoot, explode, crush, stab, punch, and bash any of your family members to death... and they'll just send you an angry text and a hospital bill ranging anywhere from $2,500 to $10,000. So all you got for your troubles was a disapproving message and a sizeable hole in your bank acco
Look. Video games are amazing and an important part of my life. That said video games are also really dumb. Ludonarrative dissonance is a popular term when it comes to criticizing a game. It basically boils down to a disconnection between a game’s narrative and the gameplay. For example, let’s say you’re a protagonist trapped in a yard surrounded by a chained fence and a locked door. In reality, one could simply climb that fence, but because that gameplay mechanic is not implemented for players, they have to find a key or device to open it. It can be frustrating, but games cannot adhere to the laws governed by our reality. If someone could create an experience like that where anything is possible, but also follow simple principles like not being able to heal several shotgun blasts to the chest via an herb would be a wondrous stroke of programming genius, but not necessarily
All three tasks share the same basic function — tap X or A as fast as humanely possible in order to go fast. The worst offender is the last triathlon, which is a whopping thirty minutes long in real time. That's thirty minutes of tapping the X/A button mindlessly and praying that you won't lose so that you won't have to do the same thing all over ag
Heist missions are one of the major additions to Grand Theft Auto V , putting an interesting spin on the normal structure of missions and cranking up the action (and music) all the way up to 11. These missions are hyped up so much in game that there are even some pre-heist missions that are there simply to hype up the actual heists. However, some of these missions turn out to be just time-wasting fil
One game I had imagined more than any other had to be the open world of Grand Theft Auto. Touring the vastness of Liberty City, meeting colorful characters and going into storefronts all excited me. Not to mention the exhilarating idea of fighting my way through the endless sea of enemies brought on by committing a some petty crimes, like hitting a pedestrian with a car. Virtuix, the folks behind the Omni, have released a video of Grand Theft Auto gta v Memorable characters being played using the Oculus Rift and their motion tracking peripheral, and I didn’t have quite the reaction I thought I would have.
A lot of film enthusiasts are pummeling the upcoming Battleship movie for being an unabashed rip-off of Transformers . Honestly, I don’t mind. The movie seems purely designed to make money and never would have happened had it stuck to the actual board game roots. (You’d be hard pressed to make a Monopoly movie too these days without a sequoia in Marvin Gardens breeding a zombie infection.) Rather, it’s Activision and Hasbro’s announcement of an FPS/strategy hybrid based off the film that has me running for the lifebo
Grand Theft Auto has been a best-selling — and highly controversial — series for a long time. It has had a total of 11 main titles (including the first game), and spin-offs have been developed by Rockstar. While all titles have sold fairly well, the latest entry in the franchise — Grand Theft Auto V — that has seen an absolutely otherworldly level of success with around 75 million copies sold as of February 2017. To put these sales figure into context, Grand Theft Auto IV sold 25 million cop
I've lost count at this point, but the fun loving Nathan Drake, across his five adventures, has to have killed at least a thousand men and somehow survived. Why he hasn't been recruited by Seal Team Six is beyond me. That being said, how can a man with that skill suck at video games. If you didn't know this by now, there's a moment early on in Uncharted 4 when Nathan sits down with Elena to enjoy some after-dinner gaming via Crash Bandicoot on PS1. Now, technically you can beat her score, but it's pretty challenging and it's funnier canonically, and for the purpose of this joke, if you mess up. I guess if future treasure hunting rivals want to beat, him all they need to do is pop out a Game Boy, or someth