Best Quotes From Cyberpunk 2077
Cyberpunk 2077 is unique in many ways, including its two-act approach to the main storyline – alongside a prologue and epilogue. Though there's plenty to do in the game to keep players occupied, like finding all iconic weapons , the Phantom Liberty DLC added an optional side "act" to the game, which sends players to Dogtown near the end of the standard second
Night City is a sprawling megacity in Northern California that caters to humanity's baser instincts and there's no shortage of things to keep the player busy. Criminal activity seems to be one of the major sources of employment along with other shall we say hedonistic activities. The developers were not subtle that the sex industry is booming in Night City and the love of money is the only love people chase. When V isn't doing missions the player is free to enjoy the services offered from the working class of Night City and take in the tourist sights. Crime is a huge problem and extra money and street cred can be earned by assisting the police by breaking up assaults and other crimes in process in the most lethal ways possible. The main story path of Cyberpunk 2077 is on the shorter size for a game of this scope and can be completed in the 20-30 hour range, but with all the available activities and side jobs, getting two or three times that amount of enjoyment in a single playthrough is possible. Plus the shorter main story lends itself well to replaying with a different character and experiencing the different ways the story can branch.
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Cyberpunk 2077 is a massive game that's brought to life through countless well written and performed characters. Jackie Welles serves as a decent enough friend to get V acclimated to Night City but soon V has no trouble getting acquainted with many other people. Goro Takemura, Judy Alvarez and Dexter Deshawn are some of the major characters who all have distinct personalities and motivations for interacting with V. Panam was an interesting character that ended up being involved with many side missions, and Delamain's refusal to deviate from standard practices was rather amusing. Many of the characters that deal with V have a frenemy type of interaction filled with reluctant cooperation for a common goal. Even though Cyberpunk 2077 has no shortage of entertaining characters, the character that everyone was most curious about thanks to the hype machine is Johnny Silverhand played by Keanu Reeves. Reeves did a great job bringing Silverhand to life and made him an entertaining character that's easy to care about even if he's a jerk sometimes. We do get to see him perform in his band ~~Dogstar~~ Samurai, but those sequences are minimal. Silverhand does make a significant contribution to the game so he wasn't just a charismatic face to help with pre-orders.
Some gear, like the Optical Camo cyberware, lets V turn practically invisible for a few moments, while other gear can enhance V's shots and Quickhacks while undetected. Ninjutsu is one of the few that enhance V's ability to move while undetected, letting players complete stealth missions faster and take advantage of sneaky opportunities without worrying about being s
Johnny Silverhand, ever so vulgar and hateful of corpos, boasts in the back of Panam's car about his escapades when it came to kidnapping corpos and getting everything out of them. Yet, his compliment to V's plans cannot go without an ego check, as he finishes it off by saying how uncharismatic V is compared to Johnny, and how he's much more well-endo
Players have a lot of freedom in how they choose to develop V's abilities. As V advances through Night City players will gain experience points to increase their overall level and street cred, which as street cred increases more jobs will open to V as their exploits have caught the attention of bigger names in the underground enterprises of Night City. V has five basic attributes: Body, Reflexes, Intelligence, Technical Abilities and Cool. Each of these have their own subsets of different subskills with branching skill trees. It's almost overwhelming how many different abilities the player can spend their perk points, such as in areas of Street Brawling, Crafting, Assault or Hacking to name a small sample of what's available, but a lot of perks mostly offer incremental bonuses to such things so there's low risk of building the character a "wrong" way, but strategic examination of the available options can be used to create an optimal character based on a chosen playstyle. Wanting to make the character a master hacker, invisible ninja or in-your-face brawler and many other types of characters can be created through effective planning. In addition to building up V this way, there are also Ripperdocs all over corporate gameplay night city City that for a price will gladly add and switch out various cybernetic enhancements.