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Cyberpunk 2077: How Many Acts

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Revision as of 23:10, 5 November 2025 by KristianSessums (talk | contribs)


Night City is a violent place but V has many different ways to handle situations that get out of hand. V can equip up to three weapons at once for quick changing in combat. The melee arsenal includes basic items like wrenches and baseball bat along with nice things such as stun batons or katanas. The firearm variety is no less impress with revolvers, shotguns, machine guns, sniper rifles and submachine guns to name a few. Combat is fast paced and feels satisfying whether using a gamepad or mouse and keyboard, and this is a game that isn't afraid to depict gratuitous violence. Dismemberment and decapitation are common occurrences and on more than one occasion an enemy continued fighting after they were disarmed. Literally disarmed, as in they were shot in the elbow and their arms flew off. There are less confrontational approaches too. Sneaking up on an enemy to stealth kill them is always an option. Hacking has a lot of applications for combat. In addition to disabling security cameras to help sneak undetected, hacking can set booby traps, make machinery malfunction to distract guards and in some cases cause attack drones and droids to self destruct. While death doesn't seem to be frowned upon in Night City, there are several non-lethal alternatives to taking out enemies. Whatever approach V chooses to do combat happens regularly and because of the tight and responsive controls, the fighting is enjoyable.

Cyberpunk 2077 is a massive game that's brought to life through countless well written and performed characters. Jackie Welles serves as a decent enough friend to get V acclimated to Night City but soon V has no trouble getting acquainted with many other people. Goro Takemura, Judy Alvarez and Dexter Deshawn are some of the major characters who all have distinct personalities and motivations for interacting with V. Panam was an interesting character that ended up being involved with many side missions, and Delamain's refusal to deviate from standard practices was rather amusing. Many of the characters that deal with V have a frenemy type of interaction filled with reluctant cooperation for a common goal. Even though Cyberpunk 2077 has no shortage of entertaining characters, the character that everyone was most curious about thanks to the hype machine is Johnny Silverhand played by Keanu Reeves. Reeves did a great job bringing Silverhand to life and made him an entertaining character that's easy to care about even if he's a jerk sometimes. We do get to see him perform in his band ~~Dogstar~~ Samurai, but those sequences are minimal. Silverhand does make a significant contribution to the game so he wasn't just a charismatic face to help with pre-orders.

Cyberpunk 2077 is excellent and one of the must-play titles of 2020, but unfortunately this statement needs to be clarified depending on the platform. CD Projekt Red should be applauded for crafting such a memorable game that checks off every box for excellent game design, but they neglected to make the game run well on two of the main consoles it was designed for. But keeping the quality of the game and the practices of the company separate, as well as the PC and console versions separate, Cyberpunk 2077 is one of the best PC and Stadia titles to come out this year and lives up to the developer's legacy of excellent games built through The Witcher franchise. The relatively short main story encourages multiple playthroughs with different playstyles and choices, and Night City is big enough to spend countless hours exploring and completing the massive amount of side content while being interesting and enjoyable enough where the player would want to do that. Cyberpunk 2077 combines an engaging story with a huge open world to explore, filled with memorable and interesting characters to work with and plenty of ways to kill them. There are bugs, which is also part of a bigger discussion about the ethics of releasing a game with technical issues with the mentality of patching it later. Currently on PC the Day Zero Patch has reduced their occurrence and there haven't been any major game-breaking ones, but even so it will be at least another patch or two before it can be said it runs flawlessly. Hopefully with the scheduled patches over the next few months the console versions reach a point where they too are worth playing, but maybe cyberpunk 2077 2025 2077 will fare better on PlayStation 5 and Xbox Series X.


Cyberpunk 2077 is unique in many ways, including its two-act approach to the main storyline – alongside a prologue and epilogue. Though there's plenty to do in the game to keep players occupied, like finding all iconic weapons , the Phantom Liberty DLC added an optional side "act" to the game, which sends players to Dogtown near the end of the standard second
The story of Cyberpunk 2077 begins in one of three different ways based on background the player chose: Street Kid, Nomad or Corpo. After playing through an introductory mission that varies greatly depending on the background, the player ends up with the same partner on the same mission. This doesn't mean the chosen backstory is irrelevant after the intro as there are many dialogue options that are specific to each which can lead to interesting interactions and information about NPCs. Once V is settled in Night City, the goal is to become a legend that will forever be remembered in the annals of who's who in organized crime such as Adam Smasher. V ends up taking jobs of a less than legal nature, and as one would expect in such things, people get killed and betrayed as the web of crime V weaves becomes ever greater and more intricate as V struggles to stay alive. Going into too many further details about the story here could diminish the experience for the player, but it does grow into something complex and memorable.