XCOM 2 Ending Explained: Where Will The Sequel Go
There was a time when the revival of the science fiction franchise XCOM by Firaxis Games was seen as simply a small-scale, back-up title to the main event. But long before the squad-based shooter disappointed many, the traditional, turn-based strategy XCOM: Enemy Unknown had been launched to near universal acclaim, not only doing the brand justice, but reinvigorating the genre as a whole. The expansion Enemy Within doubled down on the fiction and gameplay - but it was **XCOM 2 ** that had the anticipation in its fa
The Heavy Floater does not have the toughest armor, or a particularly high damage potential, but its special abilities more than make up for those deficiencies. The most exasperating ability is that Floaters can launch themselves to any location in the battle zone. This is annoying when a Heavy Floater is near death then launches out of range. They can also bombard an area, which usually negates the cover the player’s soldiers are hiding behind. Lastly, when they are airborne, a Heavy Floater can evade incoming fire; which lowers the accuracy of the player’s soldiers by
Regardless of these occurrences, Firaxis has done a great deal to enhance the overall XCOM experience by adding variety to its combat. For example, melee is a new feature to the XCOM universe, dealing massive damage to enemies at the risk of having a character exposed out in the open. This generally does significant damage in comparison to standard projectiles, which adds a new layer of strategy outside of hunkering down or providing cover fire. This also ties somewhat into the improved character class system that allows for additional customization outside of the rather robust selection of aesthetics. Just as Enemy Unknown contained, each character has their own class tree that will be accessible based on promotions on the battlefield. The higher a character traverses in their class, the more powerful and capable they become, learning additional traits and abilities. There are some deviations from the traditional format in that the classes are specialized, and their traits feel like they provide far more assistance than ever before. For example, the new Ranger class that can wield a sword can pick up a skill that ensure concealment even after your party initiates a battle, or straight up do greater damage. Depending on their skillset, they can be completely different from a character in the same class, which can lead to some interesting pairings, especially later in the Slg Game Forums when more party slots open up.
Keeping the spirit of the Total War franchise, Total War: Warhammer 2 brings the same level of real-time tactics and turn-based strategy with the gritty world of Warhammer Fantasy . In this dark world, Humans and races such as the Skaven, Dark Elves, High Elves, and Lizardmen interact and deal with the Forces of Ch
Archons are basically Floaters that have been given upgraded weapons and an appearance that give them the look/style of the Egyptian gods. These flying aliens have a very high defense rating, increased health, and are armed with staffs capable of ranged attacks. Archons are also immune to flanking attacks. They have a special ability called "Blazing Pinions", which are essentially missiles that deal respectable damage and destroy any cover the player’s squad may be hiding behind. When severely injured in battle, an Archon can go into a battle frenzy which gives them extra actions per t
Unfortunately, the biggest and most heartbreaking problem with XCOM 2 is from the technical side of things. For one, after almost every turn concludes and there are aliens on screen, the game will stall for upwards of a minute until finally giving you back control of the squad of characters. It could very well be unidentified aliens moving around in the background, but considering you don’t know how many there are, it will test your patience to an unfortunate degree. This combined with load times that hang for far longer than they should create an experience that will artificially extend your playtime clock. This isn’t even the worst part, though as we also ran into various crashes, enemies being able to shoot through geometry they shouldn’t be able to, out of the ordinary performance issues and some of the visuals going haywire. The controls can also be a little clunky at times when trying to select an enemy to fire at, although it’s far from the worst problem here.
Whereas other 4X games let players see their sprawling empire across city to city, Crusader Kings gives players a more strategic and "realistic" approach. In this grand strategy game, players relive 1066 to 1452 in their own image. Historically, these mark the day after William the Conqueror's coronation and the fall of Constantinople. Unlike other fantasy games that prominently feature knights and sorcerers , Crusader Kings tries to be as realistic as possi
The game purposefully left the fate of Doctor Vahlen, the chief scientist from Enemy Unknown , a mystery throughout the game. While she was mentioned briefly, it looks like XCOM have been unable to establish communication with her. In the prequel novel for XCOM 2 , it was revealed that Vahlen escaped a brutal ADVENT attack on a research outpost by taking a boat to the sea. We have little doubt that Firaxis left her fate open for a reason, and we suspect she has been one of the first to work out that a new threat is due to emerge from the dep