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Zenless Zone Zero: HIA Commemorative Coins Radiance In Lumina Square

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Revision as of 13:43, 2 November 2025 by WindyWhitcomb4 (talk | contribs)


So, while I think ZZZ's combat is majorly impacted by being available on phones, the game's simplicity is also probably intended to some degree . HoYoverse games serve a wide audience, and as much as I personally like character action games, the genre as a whole is relatively niche. I still think there's a middle ground that the game could've found between the Dante of Devil May Cry 4 and 5 - one of the most complex characters to control in any video game - and ZZZ 's roster, but I recognize that trending more towards simplicity is probably the better bet for widespread success


In order to complete the Celebration Photo and Ambush Training, players will need to go to the Brant Street Construction visite site this time. Head all the way to the back from where Mew Mew is as visible with the quest marker, to find the location as a concrete brick. This time photo requires a little bit more precise angling for Luckyboo, especially for mobile players, but it is not difficult overall, as can be seen ab


It's quite easy to overlook the Bangboo you use in battle since they don't seem to have much of an effect, but they're an integral part of combat . Depending on the team you use with Grace, you can use one of the following Bangb


Once you have some HIA Commemorative Coins in your possession, you can use them by visiting Sage in a Barrel to receive some rewards in return, such as money and some EXP materials . You can find Sage in a Barrel on Sixth Street, to the right of 141 Convenience Store at the end of the street. Depending on how many coins you hand over, you can get a variety of rewards, includ


After setting up their team, they will get into combat with relatively simple enemies, consisting of one wave of monsters. After defeating all of them, they will be able to head to the next zone within the insta
As a fan of character action games, there's a lot that I appreciate about ZZZ , especially in terms of aesthetic and music, but I also can't help but feel like the game's combat is held back by being designed for mobile platforms . Especially for an action game, it's important to consider how many inputs are available to the player - and having to design the game to make it playable on a phone means that there's a restrictive limit on the amount of available inputs per character, and consequently, a limit on how complex any single character can be.
There's a lot to like about _Zenless Zone Zero _ ; as can probably be expected from a HoYoverse title at this point, the game has top-notch visuals, exceptionally stylish presentation, and a level of consistent polish that even some of the industry's biggest games can often fail to achieve. But, even putting aside some of the game's more obvious negatives, like the controversial TV traversal system or the typical HoYoverse gacha grind , there's one core aspect of the game that I think holds back its (admittedly very flashy and stylish) combat.


For this coin, you will want to go behind Beauerson Beauty Salon at midnight. There will be an air conditioner back here that you can inspect when it's sparkling. You'll receive a coin after interacting with


In this section, we will break down each specific location of the 15 HIA Commemorative Coins found in Lumina Square. Some will require certain NPCs that you must talk to, which we will include, so you can get the coin easily. If you do not see the NPC in the image, it means that we already grabbed the coin, so the person will be in the general area sh

Like a lot of other mobile action games, ZZZ has only three basic offensive inputs: an attack chain, a skill, and an ultimate. In the worst case, this can make the game's combat feel overly simplistic and dull. When my ultimate isn't available, and I don't have enough meter to use an enhanced skill, I'm simply mashing away on the basic attack chain, waiting for my meter to fill up or for an enemy to present a change to dodge or counter - not helped by the fact that ZZZ 's basic enemy types attack very little, and are easily stunlocked.

The unfortunate reality for even the best mobile games is that phone screens aren't that good at emulating an actual controller . For any game that needs buttons to perform actions, those buttons have to be present on the touchscreen - meaning that they have to both take enough space to be easily pressed, but also leave enough empty space so that the game itself is still visible. As a result, the standard for any mobile action game is to cram all the buttons into one corner, with a mock joystick for controlling movement in the corner across from them.


Grace's ability to deal shock damage after sufficient anomaly build-up can easily help you defeat any boss in the game. Rina on the other hand will further buff the electric damage and shock ability of Grace. Lastly, you can bring in Anton to deal damage to the stunned enemies and finish them off quic


If you have managed to pull Ellen then you can consider building a mono-ice team comprising of Soukaku and Lycaon along with her. Ellen plays her role as the main DPS and damage dealer, while Lycaon can Stun the targeted enem