What s The Best Stance In Black Myth Wukong
Whenever the boss has the sword in his hand, be ready for this offense. The final hit is difficult to avoid due to the delay. Be wary while attacking once you successfully dodge the final hit, because of the follow-up combo . All slashes can be avoided by dodging in any direction .
Stance switching is instantaneous in Black Myth: Wukong , allowing you to quickly shift if you need access to a different heavy attack or variable combo. That said, knowing when to use each stance and how each stance performs against different types of opponent is the key to success, so here's a breakdown of every Stance in an effort to answer the question: "Which Stance is Best?"
After a successful hit with Sweeping Gale, performing another Heavy Attack that consumes a Focus Point executes Churning Gale. The Destined One leverages his forward momentum to execute rapid whirls, churning nearby enemies with his staff.
火焰山 The Flaming Mountains. Located @ Xinjiang Uygur Autonomous Region. It's not featured in the game but is related to the famous TV series Journey to the West's 1986 version. Anyone who beats the game gets a free pass (including 3-5 family membe
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Smash Stance also allows you to move around freely while charging a heavy attack and can even be used to charge while sprinting if you purchase the appropriate upgrade, making it a great stance with which to initiate fights. Running in with a fully-charged heavy attack can shave tons of health off an enemy or crush weaker foes in a single blow. That said, Smash Stance's attacks aren't great at hitting multiple targets unless they're standing in a straight line when you go for a Skyfall Strike, so you'll probably want to swap to Pillar Stance for that.
The third stance the Destined One can gain access to, first available at level 20 , is Thrust Stance. As the name suggests, this stance specializes in rapid jabs that take full advantage of your weapon's variable length. The heavy attack for Thrust Stance has the Destined One extending the staff to perform a long-range jab, which can deal a ton of damage when it connects and can stagger the target. After getting Whirling Thrusts, you can hold the light attack button after doing this to lunge forward into melee range and perform a flurry of jabs, making this a great way to close distance quickly.
Switching to Thrust Stance allows the Destined One to charge by holding Heavy Attack while remaining stationary. Upon releasing Heavy Attack, the Destined One can execute a swift thrust attack at a distant enemy.
As for my personal opinion, I find myself using Smash Stance the most, followed by Thrust (which I often use to initiate combat and close distance on enemies), and then Pillar the least. With that said, I started using Pillar a lot more after unlocking Gale's Blessing, especially when up against groups.
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