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Review: Grand Theft Auto V PS4

From WarhammerWorkshop
Revision as of 08:46, 6 November 2025 by Sherman0657 (talk | contribs)


Things can get pretty heated in GTA V Online. Aside from having a dozen wild cards around you on the map, you have to worry about which one of them might lose it first. There’s no real reason as to why people always kill each other online. It’s just instinctive. Kill them before you – or just kill them and take their money. But while some people might be passive, others will hunt you to the ends of hell to get even. If you piss people off enough, you might have to just bail to a different server. Some of these people hold some pretty strong grudges. If you’re watching it happen though, it’s pretty funny to see someone get their just desserts over and o

Grand Theft Auto is now the Dragonforce of gaming, a series where "more, more, MORE!" is the mantra, slowly wasting away the substance and precision the series had achieved on Playstation 2. Rockstar, please think about what you’re doing before the inevitable GTA VI is released.


Patriots bringing an old fashioned domestic terrorist group that has to butt heads with the elite of the elite? Sign me up. As long as the gameplay sees only a few refinements and that the developing team doesn't go overboard with adding micromanagement. That's what made the series so great in Vegas , an emphasis on shooting with an easy to manipulate team management sys


This week, Electronic Arts announced a new promotion for its upcoming Need for Speed: The Run that asked fans to "Like" or "Share" the game's Facebook page, thereby contributing points to the unlocking of a new television commercial directed by Michael Bay . Within a matter of days, the necessary 250,000 points had been accumulated, and the commercial is now available for everyone to see. But is early access to television advertising really worth the eff


With the competition last week, and what's coming out this week, not the least of which is another Activision shooter called Call of Duty: Modern Warfare 3 , how can they get away with charging a full $60 for Reloaded ? It's fun but it's also absolutely not worth that much money, especially with its offerings vs. Call of Duty and Battlefield 3 . Not all releases need to be so expensive - offer a fair price and more people may buy and play. There's too much coming out at too expensive a price for gamers to get them all, so if you want for people to spend their time on your game, make it worth spending their mo


There are plenty of things you can do in GTA V that might throw people off. Rampaging is pretty common if you have nothing better to do and while it’s just mindless carnage, it can still be pretty fun. But one of the most common acts of violence in the entire series happens too often as a simple traffic accident. The driving controls in GTA V are great, but that doesn’t make you a master driver. More often than not, if you’re going really fast, you’re going to hit something. It often ends up being innocent pedestrians, crossing the street just as you’re gunning it – completely ignoring the red light. It may sometimes be intentional, but more often than not these end up being genuine accide


Think back to your first moments with Niko Bellic and his cousin Roman -- sure they were annoying at first, but by game’s end you cared about them more deeply then you ever thought possible. Now wouldn’t you want to experience that ag


Dark Void and Nier . What do these two games have in common? Aside from a Metacritic average below 70, they're also two of my favorite games this generation. Now, why is that? When we have so many great games click this link now gen, why do I choose to love these "mediocre" pieces? Simple, they have the most he

The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.