Jump to content

Review: Grand Theft Auto V

From WarhammerWorkshop
Revision as of 00:51, 6 November 2025 by NormandSheedy (talk | contribs)


There's something about these games that just makes them stand out to me. Sure the gameplay isn't perfect, but in the case of Nier , it has one of the most beautiful stories ever told in a video game. Dark Void also has this great world, that I just want to learn more about. I can put aside the gameplay issues because I geniuenly love the world I'm playing in. Spark Unlimited's Legendary is the same way - it's gameplay was terrible, but there's so much potential in there that I can't help but enjoy it. I recently put up my review for NeverDead , another game that fits this mould. The gameplay needs work, but there's just this irrefutiable charm in there that I can't d


Pieced together from Rockstar-released snippets and teasers of the GTA V collector's edition, one fan created this unofficial map of Los Santos - redesigned and bigger and better than its original debut in Grand Theft Auto: San Andreas . click the following internet page thumbnail above to see full-size


Wargaming is expanding its already vast player empire to consoles with the surprise unveil during Microsoft's Xbox E3 2013 Media Briefing that World of Tanks would be coming exclusively to the Xbox 360. That of course means that, when ready, World of Warplanes and World of Warships will follow suit and all three will surely make their way to the Xbox One eventually. Leading up to E3, Wargaming released the above cinematic trailer for World of Warplanes . Can it beat the impressive and similar free-to-play WWII online flight sim/shooter, War Thund


That means a subscription is no longer required to adventure through the vast world of Telara and battle the forces of the planes. From now on, you can log in to your RIFT account any time and play with no level or content restricti


The trend would continue with 'The Ballad of Gay Tony,' received just as strongly. The duo was later packaged as Episodes From Liberty City , and while it's hard to know if Rockstar will keep up the experiments, but these batches of DLC are not only some of the best ever released, but some of the strongest Grand Theft Auto content Rockstar has ever produ


Chris Roberts is developing the spiritual success to Wing Commander and Freelancer with the record-breaking crowdfunded Star Citizen , Star Wars is coming back in a big way at Electronic Arts, CCP Games blew way the industry with EVE-VR at E3 2013, and these are only a few examples of the return of space sims. One other example is Interplay Entertainment Corporation's recent acquisition of the FreeSpace IP from now defunct publisher THQ and developer Volition. They managed to buy it for the shockingly low price of $7

Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game. At this point, it’s unclear which were specifically written for the game (ala The Rapture’s "No Sex for Ben" in IV) and which are simply making their debut via the game, but the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall & Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.

To solve this mystery, the player will need to gather clues left by Merle from his house at Sandy Shores, rocks close by to his home and the prision – where Merle left the most important clue yet. While I won’t spoil all of the details about this easter egg, the player is able to piece together the series of clues left behind by Merle to reveal the exact location of all eight bodies.

Combat itself has been overhauled in GTAV. Instead of blindly cycling through weapons, there’s now a weapons wheel that is brought up by holding the left bumper, allowing available weapons to be seen and selected easier. Additionally, getting busted or killed no longer forfeits your weapons, which makes spending money on weapons upgrades much more realistic. Actual combat is more customizable, allowing players to choose how much they want to be assisted with automatic locking. By default, it’s a bit of a mix between free-aim and full-lock, with targets in clear view automatically locked on and those hidden or at weird angles left to free-aiming. The cover system has also been improved, allowing smoother transitions. On the driving side of things, vehicle handling has been updated, with vechicles feeling better than ever before. While this is still the sort of game that lets you bounce around after landing a jump, handling feels more realistic and tailored to specific vehicles, instead of cars simply being "fast" or "slow." Even supercars feel distinct from one another. Realism has also been visually improved, with cars mirroring their real-life counterparts like never before. It’s clear what’s a Mustang or what’s an Audi and even though the brands can’t be used, it's better than simply looking for a "fast" car.