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How To Play As Revenant In Apex Legends: Difference between revisions

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<br>After rebelling against his creators, Kaleb - now Revenant - swore to find whoever did this to him, and eventually wished for true death. When he realized that the only way to "kill" himself was to destroy his hidden "real" head, Revenant entered the Apex Games to gather as much information as he could regarding this object<br><br> <br>Gone are the days (for now) of trapping teams inside Bunker with Caustic traps. The open areas make Caustic’s speed an issue for teams, and the large buildings have enough escape routes to mitigate his effectiven<br><br> <br>Taking Ninja’s advice, I’ve tried different strategies: Dropping hot every game, carrying shotguns only, consistently playing a single specific character (which is, by the way, something he also recommends to maximize your success with that character). Spoiler alert: I die a ton! It's tough to win a sniper fight with dual EVA-8s. But ultimately, this helped me learn how to better use these weap<br><br> <br>Everyone loves a good soirée,  [https://apexherozone.com/posts/respawn-s-new-star-wars-fps-why-this-could-be-the-shooter-we-ve-been-craving/ more..] and Apex Legends is throwing one of the fanciest soirées you can find in video games. Of course this one also involves a lot of guns and people being shot in the face, which is probably a bit atypical when it comes to soir�<br><br> <br>Of course, that number is somewhat inflated, and mainly refers to the total cost of trying to acquire every single cosmetic item in the event. Rather than attempt to have a civilized discussion with its player base, Drew McCoy, the Executive Producer for the game, decided to go on a childish tirade against their players, calling them "dicks", "ass-hats", and "freeloade<br><br> <br>Not the frontline attacker: Despite Revenant’s position as an Assault Legend, his toolkit prefers Rev taking the sidelines and not necessarily the vanguard. Revenant is ideally paired with a frontline tracker (i.e., Bloodhound) or an aggressive attacker (i.e., Bangalore), which makes him perfect for players who like using surprise atta<br><br> <br>This can allow you to review vast distances of the surrounding area. This will help to locate enemy squads, spot which Supply Bins have been looted, and plot your next course. Even if an enemy spots you, at least you aren’t walking into their ambush up ah<br><br> <br>Hardly ever does a lifeline drop her healing drone and while her shield during revives is great in a pinch, it is also a beacon for enemies that are looking to clean up and move. Her greatest asset is the speed she gets when using heals or reviving, so long as she is using it to keep the team going rather than rushing into the fray with a peacekee<br><br> <br>Prioritize debuffs before kills: Whereas most players would prefer engaging in firefights to prove their supremacy against equally-geared characters, Revenant players would appreciate debuffing enemies first prior to killing them. Revenant’s silencing mechanic ensures enemies won’t have a shot at using their abilities against Rev’s team, forcing them to rely on whatever weapons they have to reclaim the advantage. And even then, it’s likely too late once the rest of Rev’s team arri<br><br> <br>Ziplines are always tricky, despite allowing you to traverse great distances. Most importantly, it is very difficult to aim while riding a zipline, and you’re perfectly lined up for the enemy. Additionally, the entire zipline wobbles. This further signals players who might not even notice you at first. So, there will frequently be occasions to turn around and hop, in order to go backwards. This method can be spammed while moving forward. This is useful to be preventive, but especially when you’re under fire. Jump, catch onto the zipline again, and swiftly repeat. But once you near the end of the zipline, quit, because it will automatically reverse your direction instead of continuing forw<br><br> <br>With void walking capabilities and Dimensional Rift at her disposal, it is not hard to see why Wraith ranks in at number two on a map that requires mobility. Gaining the high ground and escaping a disadvantageous fight is the name of the game on World’s Edge. Phasing out of danger or into a flanking position is where Wraith excels at the individual le<br><br> <br>Weeks later, I invested in a gaming PC and revisited the chapter in the process. His advice impacted how I think about accessories. For example, I learned all about mouse DPI (dots per inch, for those of you who were are clueless as I was) and the relative benefits of different mouse pad sizes (big movements require a big pad). I learned wireless accessories can cause latency issues. I studied the pros and cons of different monitor sizes. I currently have a 30" monitor, but he posited a strong argument as to why I might choose a slightly smaller one in the future (essentially, something too big makes it hard to follow everything that’s happening on the scre<br><br> <br>Keep Death Totems close but hidden: While Death Totem (Ultimate) is a nifty provider of a second life for Revenant’s team, that life becomes useless when the Totem is destroyed. In that regard, Revenant users should position Death Totems near areas of interest but hidden well enough that they’re not the first location enemy teams would choose when looking for t<br>
<br>While not team-oriented in kit design (or personality), Mirage excels on the current map because of his decoys and his ability to disappear in a tight spot. The elevation changes make seeing exactly where mirage is difficult, so launching a decoy is a little more believable, especially mid-fight when the enemy is shooting anything that mo<br><br> <br>Anthem quietly rolled on to [https://apexherozone.com/posts/apex-legends-2-0-ea-s-last-stand-to-save-the-falling-titan/ EA Game revenue] Access and Origin Access in September. But even with that, it's not quite the same as Destiny 2 as players have to subscribe to these services in order to access this cont<br> <br>"The overlap starts to get less and less when you look at the kind of games that they are," BioWare's lead producer Mike Gamble told Business Insider's Ben Gilbert in the days leading up to Anthem 's laun<br><br> <br>Just after the trailer introduces the totem, Revenant shoots some kind of grenade out of his arm. From the gameplay video alone, it’s hard to tell how, exactly, this will work. However, it appears his grenade tactical ability may have some kind of arc or stun charge, which manifests as the orange glowing ball in the image be<br><br> <br>It's not unusual for Respawn and Electronic Arts to put subtle teasers into their trailers. A recent tweet from the official Apex Legends Twitter account showed correspondence that alluded to the fact that Caustic was becoming soft. One hypothesis is that this sets up a Caustic Town Takeover on Worlds Edge this season, similar to past takeovers for Wraith, Octane and Mir<br><br> <br>Released on the King’s Canyon Map, Octane is a super mobile champion that can get in and out of fights easily. The bulk of play on World’s Edge is either in wide-open areas or in densely built hotspots around the map. With this in mind, octane is a fine choice for traversing great distances, but his speed and ultimate jump pad don't do much in the way of turning the tide of a fi<br><br> <br>There's then a whisper that leads into a song. "Jekyll-and-Hyde-ing me," the raspy voice says as the trailer continues before the beat picks up. The song itself is a metaphor for a number of things in the trailer, not least of which is Revenant hims<br><br> <br>Rather than a combat initiator, this ability is a powerful weapon to close out combat scenarios. In the closing moments of combat, abilities will be at their most useful, whether it be a Pathfinder zipping to safety or a Gibraltar dropping a bubble on his team. Abilities tend to be used the most during the deciding moments of a team fight. So using this ability to deny these potential squad saving skills can be an easy way to wipe an enemy sq<br><br> <br>This climbing ability allows Revenant the ability to attack enemy squads in unpredictable manners. He can approach an enemy team from a seemingly safe position and combined with his silent but rapid crouch speed makes a new character a silent and deadly foe. The combination of these two abilities makes Revenant a deadly combination of a silent assassin and a versatile mobility character. Making hiding from the killer a near impossibil<br><br> <br>This also makes Revenant an excellent mid to long-range fighting character. As his small crouching character model coupled with its incredible speed in this crouching state, a difficult target to hit. It's quick poking in and out of cover in a crouching state will make the legend a difficult character to overcome in the right ha<br> <br>Revenant's final ability is his powerful ultimate, Death Totem. This allows his squad a finite amount of "immortality" as it only allows for their health to be depleted and when it would be completely depleted they will be teleported to the location of the to<br><br> <br>Despite speculation that Electronic Arts would shut down game studio BioWare after back-to-back flops Mass Effect: Andromeda and Anthem , Kotaku’s Jason Schreier recently published an article claiming the beloved studio is alive and kicking . The game company is working on an overhaul of Anthem , he says, which it may call Anthem 2.0 or Anthem N<br><br> <br>Revenant's Silence is a tactical ability that allows the character to prevent an enemy from using their abilities for ten seconds. For example, if revenant hits Gibraltar with the Silence then the character is unable to use his ultimate or his bubble shield for ten seconds. This makes the defense powerhouse a sitting duck for your team to pick away at. Be aware that this ability does not restrict the use of passives in the game but only any of the many tactical abilities in the game. Silence also affects Revenant's own tactical abilities so be wise when casting this skill during matc<br><br> <br>Players’ interest in these characters is a direct result of the care that the Respawn puts into developing them. Whether it’s Wraith’s forgotten past, Bloodhound’s mystique or Mirage’s use of humor to hide his insecurities, fans develop deep attachments to these multi-dimensional characters. These bonds inspire further creativity as the characters become the subjects of memes, fan art and cosp<br>

Revision as of 20:02, 5 November 2025


While not team-oriented in kit design (or personality), Mirage excels on the current map because of his decoys and his ability to disappear in a tight spot. The elevation changes make seeing exactly where mirage is difficult, so launching a decoy is a little more believable, especially mid-fight when the enemy is shooting anything that mo


Anthem quietly rolled on to EA Game revenue Access and Origin Access in September. But even with that, it's not quite the same as Destiny 2 as players have to subscribe to these services in order to access this cont

"The overlap starts to get less and less when you look at the kind of games that they are," BioWare's lead producer Mike Gamble told Business Insider's Ben Gilbert in the days leading up to Anthem 's laun


Just after the trailer introduces the totem, Revenant shoots some kind of grenade out of his arm. From the gameplay video alone, it’s hard to tell how, exactly, this will work. However, it appears his grenade tactical ability may have some kind of arc or stun charge, which manifests as the orange glowing ball in the image be


It's not unusual for Respawn and Electronic Arts to put subtle teasers into their trailers. A recent tweet from the official Apex Legends Twitter account showed correspondence that alluded to the fact that Caustic was becoming soft. One hypothesis is that this sets up a Caustic Town Takeover on Worlds Edge this season, similar to past takeovers for Wraith, Octane and Mir


Released on the King’s Canyon Map, Octane is a super mobile champion that can get in and out of fights easily. The bulk of play on World’s Edge is either in wide-open areas or in densely built hotspots around the map. With this in mind, octane is a fine choice for traversing great distances, but his speed and ultimate jump pad don't do much in the way of turning the tide of a fi


There's then a whisper that leads into a song. "Jekyll-and-Hyde-ing me," the raspy voice says as the trailer continues before the beat picks up. The song itself is a metaphor for a number of things in the trailer, not least of which is Revenant hims


Rather than a combat initiator, this ability is a powerful weapon to close out combat scenarios. In the closing moments of combat, abilities will be at their most useful, whether it be a Pathfinder zipping to safety or a Gibraltar dropping a bubble on his team. Abilities tend to be used the most during the deciding moments of a team fight. So using this ability to deny these potential squad saving skills can be an easy way to wipe an enemy sq


This climbing ability allows Revenant the ability to attack enemy squads in unpredictable manners. He can approach an enemy team from a seemingly safe position and combined with his silent but rapid crouch speed makes a new character a silent and deadly foe. The combination of these two abilities makes Revenant a deadly combination of a silent assassin and a versatile mobility character. Making hiding from the killer a near impossibil


This also makes Revenant an excellent mid to long-range fighting character. As his small crouching character model coupled with its incredible speed in this crouching state, a difficult target to hit. It's quick poking in and out of cover in a crouching state will make the legend a difficult character to overcome in the right ha

Revenant's final ability is his powerful ultimate, Death Totem. This allows his squad a finite amount of "immortality" as it only allows for their health to be depleted and when it would be completely depleted they will be teleported to the location of the to


Despite speculation that Electronic Arts would shut down game studio BioWare after back-to-back flops Mass Effect: Andromeda and Anthem , Kotaku’s Jason Schreier recently published an article claiming the beloved studio is alive and kicking . The game company is working on an overhaul of Anthem , he says, which it may call Anthem 2.0 or Anthem N


Revenant's Silence is a tactical ability that allows the character to prevent an enemy from using their abilities for ten seconds. For example, if revenant hits Gibraltar with the Silence then the character is unable to use his ultimate or his bubble shield for ten seconds. This makes the defense powerhouse a sitting duck for your team to pick away at. Be aware that this ability does not restrict the use of passives in the game but only any of the many tactical abilities in the game. Silence also affects Revenant's own tactical abilities so be wise when casting this skill during matc


Players’ interest in these characters is a direct result of the care that the Respawn puts into developing them. Whether it’s Wraith’s forgotten past, Bloodhound’s mystique or Mirage’s use of humor to hide his insecurities, fans develop deep attachments to these multi-dimensional characters. These bonds inspire further creativity as the characters become the subjects of memes, fan art and cosp