Jump to content

Review: Grand Theft Auto V PS4: Difference between revisions

From WarhammerWorkshop
mNo edit summary
mNo edit summary
Line 1: Line 1:
<br>Chris Roberts is developing the spiritual success to Wing Commander and Freelancer with the record-breaking crowdfunded Star Citizen , Star Wars is coming back in a big way at Electronic Arts, CCP Games blew way the industry with EVE-VR at E3 2013, and these are only a few examples of the return of space sims. One other example is Interplay Entertainment Corporation's recent acquisition of the FreeSpace IP from now defunct publisher THQ and developer Volition. They managed to buy it for the shockingly low price of $7<br><br> <br>The Altruist Cult actually has very little impact on the game. There is an option, when playing as Trevor, to bring random event characters to the Altruists' hideout in the mountains. It is heavily implied that this cult isn't interested in new recruits to their cause, but rather kill these people and cannibalize them. Plenty of murder takes place in this franchise, but at the end of the day, there is something next-level-savage about eating other humans. The Altruists are a bunch of truly sick puppies to be paying people to bring them victims [https://www.Gta5fans.com/articles/breathing-new-life-into-gta-v-must-try-mods-before-gta-6-arrives.html click for source] their fea<br><br> <br>Wei Cheng is the Triad gang leader in Los Santos, and when we first hear of him, his son Tao and an interpreter are considering Trevor Philips Industries as a business partner for their meth operation in Blaine County. The Aztecas attack the meth lab while Trevor is giving his potential customers a tour of his business, and the Triads decide to work with the O'Neil brothers inst<br><br>The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.<br><br> <br>After watching the "head 'em off at the pass" Rainbow 6: Patriots concept gameplay video , I am walking away impressed. As a long time fan of the series (and the novel it was based on), I'm glad to see Ubisoft getting back to some simple basics, at least in terms of the st<br><br>The first game in the series to offer more than one protagonist, things play a bit differently than before. As each character is introduced, you’ll play only as them for a few hours to get acquainted with their backstory and style of play. After all three characters are firmly established (about ten hours in), however, the rest of the narrative shifts between them. There’s missions unique to each character, some of which focus solely on their story (like Michael keeping his awful family at bay) and others that combine all three characters together. One mission, for instance, has Trevor flying a helicopter, Michael repelling from it and scaling a building and Franklin providing cover via a sniper rifle from a neighboring building. While some parts of the mission must be done as a certain character (like Michael repelling), others let you play as you want to. For instance, after fleeing, you can choose to either pilot the helicopter, shoot from inside or provide cover from a building with a sniper rifle. This swap happens on the fly via holding down on the d-pad, which allows any one of the three of the characters to be chosen. You can complete these mission parts as just one of the characters, but it’s generally best to cycle between all three to be most efficient. In-between missions, characters can almost always be swapped to at will by the same d-pad method. This is effective for both doing individual missions and covering different parts of the city. As the character’s safehouses are generally spread apart, it’s a nice feature as the character closest to the desired destination can instantly be swapped to, saving commuting time.<br><br> <br>"It's too early to talk specifics, but definitely all the DLCs and updates will be free. Of course, we’ll see what the platform holders will allow — what we can do for free [on next-gen consoles]. I mean, there are different business models on consoles. From our standpoint, we’ll definitely do everything we can to deliver the same experience across all platfor<br><br>The arguments are there that VR is a powerful piece of narrative device. The people you play as in the Grand Theft Auto series are largely awful people, and seeing the world through their eyes is a breakneck way to deliver that message to players. I could even see it causing emotional scenes, like pulling the trigger on Duck in Telltale’s The Walking Dead Season 1, that much more powerful, but in the case of Grand Theft Auto V, its meaning may take a backseat to just how terrifying the act of killing is.<br>
<br>Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game and the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall & Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.<br><br> <br>Rockstar Games has made a habit of impressing with their DLC (more on that later), but Red Dead Redemption 's best add-on was as shocking as it was impressive. After earning numerous near-perfect scores for its mature story, hero,  [https://www.gta5Fans.com/articles/playstation-plus-november-2024-thrills-and-letdowns-in-gaming-s-hottest-lineup.html ps Plus November 2024] and strong Western style, Rockstar announced the 'Undead Nightmare' DLC . Lawmen were no longer the threat facing John Marston, but a zombie plague spreading across the front<br><br>It's hard to believe there was a world without Grand Theft Auto V. Released in September 2013, GTAV broke practically every sales record and was lauded in almost every circle. While it debuted just months before the next generations of consoles, it didn't seem long in the tooth. Rockstar pushed the limits of nearly decade old hardware and delivered the largest entry in the series yet, both by size and sheer things to do. GTAV is a game where a hundred hours could easily be dropped into it without completing a single mission. Forever changing the landscape of video games, there's little doubt GTAV will go down as a classic. Rockstar, however, wants to preserve it in the best light so has decided to re-release the game on current-gen consoles in 1080p. Not content to release a simple port, though, Rockstar has changed the perspective we view the game -- literally.<br><br>I’m worried that the same sense of loss immersion during my demo of XING will be applied to Grand Theft Auto, or other violent games released in the future, by the mainstream press, who already have a history of blowing video game violence out of proportion. GTA V on Oculus Rift won't make any person more violent, and it definitely won’t cause any deaths, but it does make the act of playing a violent game a lot harder to defend. All it would take is a 30 minute demo to a news outlet for a video with a headline like, "What Murder Simulator Are You Allowing Your Kids to Play," to be spread through the internet just like any of the other unsupported claims made by unsavory news outlets.<br><br> <br>The Altruist Cult actually has very little impact on the game. There is an option, when playing as Trevor, to bring random event characters to the Altruists' hideout in the mountains. It is heavily implied that this cult isn't interested in new recruits to their cause, but rather kill these people and cannibalize them. Plenty of murder takes place in this franchise, but at the end of the day, there is something next-level-savage about eating other humans. The Altruists are a bunch of truly sick puppies to be paying people to bring them victims for their fea<br><br> <br>Chain reactions: they're absolutely everywhere, from mediocre mid-90s action flicks, to upbeat Diana Ross pop hits, these cascading dominoes of destruction even make their way into the occasional video game-or-three. The latest title to take advantage of this gunpowder-trail plaything is none other than resident fire-starter **Grand Theft Auto V <br><br> <br>Beginning with Grand Theft Auto IV 's 'The Lost and Damned' DLC, players weren't quite sure what Rockstar Games was up to with its spinoff content. A separate story following Johnny Klebitz, a member of Liberty City biker gang The Lost, the DLC was a test of the feasibility of digital-only releases. But what players got was a Grand Theft Auto experience in a condensed form, without sacrificing any qual<br><br> <br>Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an open world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi<br>

Revision as of 07:06, 6 November 2025


Of course, one of the aspects this series is most renowned for is its music. Vice City sparked a minor resurgence in New Wave, while Grand Theft Auto IV perfectly captured the burgeoning indie scene in Brooklyn at the time. Building off of the presentation and quality of the latter’s soundtrack, V boasts one of the series’ best collections of music. For indie lovers, Radio Broker is replaced by Radio Mirror Park, which features tracks from Twin Shadow, Yeasayer, Health, Neon Indian, The Chain Gang of 1974 and more. The incredible thing is that all of the aforementioned artists are contributing new music to the game and the fact that there’s so many critically revered artists with new music on one channel is astounding. For electronic lovers, there’s Soulwax FM, named after and featuring many remixes from electronic band Soulwax. On the pop side of things, there’s Non-Stop Pop FM which features an excellent blend between current top ten artists like Rhianna, lesser-known ones like Robyn and classic acts like Hall & Oats. Of course, there’s something for everyone with other stations focusing on rap, country, classic rock and more. The amount of care put into curating this soundtrack that could have simply been a collection of random songs is more evidence of how much work goes into even the smallest features of the game.


Rockstar Games has made a habit of impressing with their DLC (more on that later), but Red Dead Redemption 's best add-on was as shocking as it was impressive. After earning numerous near-perfect scores for its mature story, hero, ps Plus November 2024 and strong Western style, Rockstar announced the 'Undead Nightmare' DLC . Lawmen were no longer the threat facing John Marston, but a zombie plague spreading across the front

It's hard to believe there was a world without Grand Theft Auto V. Released in September 2013, GTAV broke practically every sales record and was lauded in almost every circle. While it debuted just months before the next generations of consoles, it didn't seem long in the tooth. Rockstar pushed the limits of nearly decade old hardware and delivered the largest entry in the series yet, both by size and sheer things to do. GTAV is a game where a hundred hours could easily be dropped into it without completing a single mission. Forever changing the landscape of video games, there's little doubt GTAV will go down as a classic. Rockstar, however, wants to preserve it in the best light so has decided to re-release the game on current-gen consoles in 1080p. Not content to release a simple port, though, Rockstar has changed the perspective we view the game -- literally.

I’m worried that the same sense of loss immersion during my demo of XING will be applied to Grand Theft Auto, or other violent games released in the future, by the mainstream press, who already have a history of blowing video game violence out of proportion. GTA V on Oculus Rift won't make any person more violent, and it definitely won’t cause any deaths, but it does make the act of playing a violent game a lot harder to defend. All it would take is a 30 minute demo to a news outlet for a video with a headline like, "What Murder Simulator Are You Allowing Your Kids to Play," to be spread through the internet just like any of the other unsupported claims made by unsavory news outlets.


The Altruist Cult actually has very little impact on the game. There is an option, when playing as Trevor, to bring random event characters to the Altruists' hideout in the mountains. It is heavily implied that this cult isn't interested in new recruits to their cause, but rather kill these people and cannibalize them. Plenty of murder takes place in this franchise, but at the end of the day, there is something next-level-savage about eating other humans. The Altruists are a bunch of truly sick puppies to be paying people to bring them victims for their fea


Chain reactions: they're absolutely everywhere, from mediocre mid-90s action flicks, to upbeat Diana Ross pop hits, these cascading dominoes of destruction even make their way into the occasional video game-or-three. The latest title to take advantage of this gunpowder-trail plaything is none other than resident fire-starter **Grand Theft Auto V


Beginning with Grand Theft Auto IV 's 'The Lost and Damned' DLC, players weren't quite sure what Rockstar Games was up to with its spinoff content. A separate story following Johnny Klebitz, a member of Liberty City biker gang The Lost, the DLC was a test of the feasibility of digital-only releases. But what players got was a Grand Theft Auto experience in a condensed form, without sacrificing any qual


Speaking of Geralt, let’s talk about some RPG tropes. The Witcher 3: Wild Hunt isn’t the only one guilty of this, but it’s my most recent example. Okay, so you’re tasked with finding your adopted daughter of sorts, Ciri, before an evil force finds her. Throughout the game, this sentiment is blasted into Geralt’s head repeatedly as an urgent mission where a second lost could prove fatal for Ciri. With that being said, you can mess around for countless hours doing remedial tasks like hunting monsters, playing cards, or locating a crazy old woman’s pot. It’s an open world RPG, so there needs to be stuff to do in order to expand the gameplay and I’m fine with that. Perhaps don’t patronize the player for taking their time though. It’s disheartening, although I’d rather feel bad than having a time limit implemented like in Dead Risi