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<br>Now as dramatic as I made that out to be, this is supposed to be a hilarious take on video game logic memes. Granted I may come across grumpier, or more agitated rather than lighthearted, but know I’m coming from a place of love with these entries. Again, I love video games and even though these memes bring up a good point in contradicting logic, I wouldn’t give up gameplay just to make the world make more sense. That would detract from what actually makes video games the greatest medium out there. Anyway, before you read on know that some of these entries contain SPOILERS . Other than that en<br><br> <br>After the first Grand Theft Auto V trailer was released earlier this week, many clever gamers took to the editing room to try to decipher just who is narrating, and potentially starring, in this Rockstar Games sequel. Many names were tossed around, from Tommy Vercetti ( Ray Liotta’scharacter from Vice City ) to the unnamed protagonist of GTA III , all the while I was wondering why valuable time was being devoted to deciphering this meaningless puz<br><br> <br>Assassin's Creed 2 is the height of Ubisoft's open world stealth franchise, streamlining many of the features from the first game and adding a much more interesting protagonist to drive the story forward. Assassin's Creed 2 offers one of the best open worlds in the series, as it gives players the chance to explore a gorgeously rendered Italy during the Renaissance. While completing assassinations and other missions is the main draw of the game, it's also a great pleasure to simply explore Italy and check out some of the impressive landmarks and architect<br><br> <br>While past Zelda games featured open world elements, The Legend of Zelda: Breath of the Wild is the first in the series to completely embrace the genre. And even though Breath of the Wild is Nintendo's first attempt at a completely open world Zelda game, [https://www.gta5fans.com/articles/kenny-loggins-and-my-epic-gta-adventure-a-rock-legend-s-gaming-legacy.html Www.gta5Fans.com] it stands as one of the finest examples of the genre, with more perfect scores than any other game in hist<br><br> <br>For my money I hope that Grand Theft Auto V delivers a new character in a familiar setting because that’s what Rockstar does so well: introduce gamers to a fully fleshed out world and let them experience it through the eyes of a new and interesting character. Yes, getting to catch up with any of the characters from GTA ’s past seems like fun, but it would pale in comparison to meeting someone <br><br> <br>Think back to your first moments with Niko Bellic and his cousin Roman -- sure they were annoying at first, but by game’s end you cared about them more deeply then you ever thought possible. Now wouldn’t you want to experience that ag<br><br> <br>"Writing reviews for games that have been rereleased a year or two after their debut is often a difficult prospect, as one struggles to find new things to say. It’s telling, then, that I was able to find talking about Grand Theft Auto V‘s improvements so easy, eating up almost a thousand words on detailing all the advancements. More than perhaps any other game out there, GTA V could easily have gotten away with churning out a slightly better looking game and calling it a day. That a game could be guaranteed money no matter how slapdash the production, and still go above and beyond what other publishers have done this year, is incredibly laudable, and at least worth a golf clap. Even if you don’t care for the series, one cannot deny the pride Rockstar appears to have in its games. While I’d love 60fps, and could do with the overall controls feeling a little bit tighter, I can’t deny that Rockstar’s put the effort into this one, and it’s one of the few double downs I’d feel relatively confident recommending to those who’ve already played it. That, in itself, is profou<br><br>It’s hard to believe there was a world without Grand Theft Auto V on PC. Originally released in September 2013, GTAV broke practically every sales record and was lauded in almost every circle. When its "definitive" edition debuted on PlayStation 4 and Xbox One during last holiday season, many were questioning if Rockstar would be able to pull it off on PC considering the numerous delays and spotty track record. While they made huge promises and had all the potential in the world, whether or not they were able to optimize Grand Theft Auto V on a bevy of current and last generation machines was still up in the air. While it may have taken Rockstar 19 months to bring their biggest and best game to PC, the result was well worth the wait.<br><br> <br>Gamers can't seem to get enough of exploring the vast worlds provided by open world games, as evidenced by the success of recent open world games like Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild . Looking to the future, there are plenty of other open world games on the horizon that are brimming with potential, such as Middle-earth: Shadow of War and Rockstar's Red Dead Redemption 2 . As it stands, there seems to be no end in sight for the open world genre, and we're not complain<br>
<br>Located directly under the bridge, you will find an alien encased in the frozen river. You will need to be extra quick though, as checking out this easter egg will mean you fail the mission – but let's be honest, it's completely worth it. If you want to check out the alien up close, you will only have approximately five to six seconds to get a good look before the mission will fail– for longer viewing, simply stay closer to the road.<br><br> <br>Ah, video game logic. If one tries to go into the fray with common knowledge and reason, they can very well get themselves lost in this one. As realistic as games are trying to be right now, they wouldn’t be all that fun if everything was exactly as it was in the real world. Sure, there’s something to be said about attaining a certain level of realism, but at the end of the day, games are fun because they’re so unreal. This is just hilarious though. It’s something we’ve all probably seen before, but finding yourself a hairdresser and coming out of the place with longer hair than you went in with is something about GTA V that makes us all chuc<br><br> <br>But after years of playing it, fans have found their share of humorous quirks with the game. Being as popular a series as it is, you’ll find a ton of GTA memes online. Some poke fun at the story, some at the gameplay, and some just seem pretty random and weird. But they’re all funny in their own way. Anyone who’s played [https://Gta5fans.com/ GTA 5 DLC] V will more than likely relate to at least a few of these. So now, let’s take a look at 15 GTA V memes that are too hilarious for wo<br><br>The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.<br>But once San Andreas was released in 2004, Rockstar adopted a mentality that ended up damaging the vision of an open-world. Unlike Vice City , San Andreas expanded the world size considerably, encompassing three major cities instead of just one. It was a technical endeavor for the Playstation 2, no doubt, but it also drew upon a number of issues that have made the open-world setup more problematic than it did back in the day. Making a world bigger requires many more activities to keep things interesting. Otherwise, you’re wandering around from mission to mission with barely any sort of activity. It might as well be empty space. Changeable topography, different challenges that appear while moving from location to location, these types of things keep that lull between missions away. San Andreas didn’t suffer from that too much, but it brought to light the idea that spreading something out can leave plenty of weak spots in between.<br><br> <br>GTA V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair, and vehicles, whatever. Most of them stick, but there’s always one that resets and it’s annoying every time it happens. You can spend a good deal of time looking for the perfect outfit for Michael, Franklin, or Trevor. You get the clothes, you’re feeling good, switch it up to one of the other protagonists for a second and then once you switch back – BAM, completely different set of clothes. It isn’t that hard to change them back mind you, but trekking it all the way back to your safe house just to out on some new threads is kind of a pain unless you’re in the a<br>Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.<br>

Latest revision as of 07:42, 6 November 2025


Located directly under the bridge, you will find an alien encased in the frozen river. You will need to be extra quick though, as checking out this easter egg will mean you fail the mission – but let's be honest, it's completely worth it. If you want to check out the alien up close, you will only have approximately five to six seconds to get a good look before the mission will fail– for longer viewing, simply stay closer to the road.


Ah, video game logic. If one tries to go into the fray with common knowledge and reason, they can very well get themselves lost in this one. As realistic as games are trying to be right now, they wouldn’t be all that fun if everything was exactly as it was in the real world. Sure, there’s something to be said about attaining a certain level of realism, but at the end of the day, games are fun because they’re so unreal. This is just hilarious though. It’s something we’ve all probably seen before, but finding yourself a hairdresser and coming out of the place with longer hair than you went in with is something about GTA V that makes us all chuc


But after years of playing it, fans have found their share of humorous quirks with the game. Being as popular a series as it is, you’ll find a ton of GTA memes online. Some poke fun at the story, some at the gameplay, and some just seem pretty random and weird. But they’re all funny in their own way. Anyone who’s played GTA 5 DLC V will more than likely relate to at least a few of these. So now, let’s take a look at 15 GTA V memes that are too hilarious for wo

The world of Grand Theft Auto V is so big that it requires three characters to explore it. While that line may sound ripped straight from a PR-laden interview, it’s quite accurate considering telling a story from the eyes of just one man would lead to new areas not being discovered for tens of hours into the game. The game stars three protagonists: Michael, Franklin and Trevor. After a prologue that sets the events of the game in motion, Franklin is the first playable character. Similar to CJ in San Andreas, Franklin is well-meaning gangster who lives with his aunt in the ghetto and is trying to make a better life for himself. Clearly more intelligent than his known associates, Franklin is confined to being a repo man for a shady car dealer who plays the race car to get customers into vehicles they can’t afford, only to have Franklin repo them weeks later thanks to ludicrous financing. After one of the customer’s father, Michael, gets a whiff of this little scam, he comes down to pay the dealer a little visit. Impressed by his attitude, Franklin decides to reach out to Michael to see if they could work together.
But once San Andreas was released in 2004, Rockstar adopted a mentality that ended up damaging the vision of an open-world. Unlike Vice City , San Andreas expanded the world size considerably, encompassing three major cities instead of just one. It was a technical endeavor for the Playstation 2, no doubt, but it also drew upon a number of issues that have made the open-world setup more problematic than it did back in the day. Making a world bigger requires many more activities to keep things interesting. Otherwise, you’re wandering around from mission to mission with barely any sort of activity. It might as well be empty space. Changeable topography, different challenges that appear while moving from location to location, these types of things keep that lull between missions away. San Andreas didn’t suffer from that too much, but it brought to light the idea that spreading something out can leave plenty of weak spots in between.


GTA V has three protagonists, each with their own unique tastes, styles, and personalities. You can customize their clothes, hair, and vehicles, whatever. Most of them stick, but there’s always one that resets and it’s annoying every time it happens. You can spend a good deal of time looking for the perfect outfit for Michael, Franklin, or Trevor. You get the clothes, you’re feeling good, switch it up to one of the other protagonists for a second and then once you switch back – BAM, completely different set of clothes. It isn’t that hard to change them back mind you, but trekking it all the way back to your safe house just to out on some new threads is kind of a pain unless you’re in the a
Another benefit to the multi-protagonist setup and also one of the biggest new features to mission portion of the game are heists. While the majority of missions are either driven by a single character or are like the aforementioned one, there’s a handful of heists sprinkled throughout. Heists are basically multi-tiered missions that contain multiple small missions to set them up and require an higher level of planning to correctly execute. The first heist in the game, for instance, concerns knocking off a high-end jewelry store. There are two methods available to tackle the job: quiet or loud (smart or dumb). Going in loud is what you’d imagine, simply rushing into the store with heavy artillery and running out with the merchandise. Going in quiet, however, requires more planning and stealth tactics. In a jewel heist, for instance, chemicals and an exterminator truck must be stolen. Using the exterminator gig as cover, you head up on the roof with a gas mask and uniform and drop some gas into the vents of the store. Meanwhile, the rest of the crew bursts into the store with similar outfits and cleans it out while the customers and clerks are unconscious. One great feature of these heists is that the crew itself must be individually selected. You’ll generally need a gunner, driver and hacker, who are selected via a pool of known associates and characters encountered throughout missions. These criminals vary in expertise, with those highly experienced demanding more of the cut. Going with a low experienced crew member means that more could go wrong (for example, having a bad driver could mean they get captured and lose whatever loot they were carrying), but the more they are used, the better they get with the same cut. Heists add a fantastic dynamic to the game and make the scope of the universe seem larger than ever.